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[ GAME OF THRONES ASCENT BUILD CALCULATOR 1.8.2]


Overviews:ItemsBuildings
Item types:Body
Body
Boon
Boon
Companion
Companion
Consumable
Consumable
Drink
Drink
Hand
Hand
Medicine
Medicine
Unit
Unit
Seal
Seal
Item qualities:CommonUncommonRareLegendaryPeerless

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Most of the item sell values were provided by Marchon Ward, Orys Lothston and Augustus! Thanks a lot !

Click on a building to see what it can build.

Building:Description:
Smithy
Smithy
Toil, heat, and iron create the tools of war
Village Center
Village Center
Hub of economy where resources are produced and exchanged
Embassy
Embassy
A place of visiting dignitaries, subterfuge, and secrets
Market
Market
A hub of commerce in any city
Sept
Sept
A holy place where the faithful practice their devotions
Armory
Armory
Sweat and metal make the dangerous job of battle a little safer
Godswood
Godswood
A grove for the worship of the Old Gods
R'hllor Temple
R'hllor Temple
Temple of the Red God whose light keeps darkness at bay
Holdfast
Holdfast
Defensive structure to protect your lands
Workshop
Workshop
Strange light illuminates diabolical creations that can cripple an enemy's town
Warehouse
Warehouse
Place to store and guard goods for sale
Artisan Quarters
Artisan Quarters
Crafter of fine goods for sale
Treasury
Treasury
A reserve of wealth
Practice Yard
Practice Yard
Where warriors young and old spar with each other
Mine
Mine
A little dirt can be worth a lot of wealth
Shanty
Shanty
Keep purse string tight in these winding alleys
Adventure
Adventure
Seek fortune but avoid nobles
Alchemists' Guild
Alchemists' Guild
Houses the closely guarded secrets of making wildfire
Quest
Quest
Quest as in... questing. Not adventuring!
Shop
Shop
The Game of Thrones Ascent Real-Money Shop.
Watchtower
Watchtower
A tower to warn of incoming enemy action
Stables
Stables
Dry, warm and with good water and hay
Tourney Arena
Tourney Arena
Knights contest for prizes and glory
Feast
Feast
Eat, dring, be merry, and perhaps get into a scrape or two
Hunting Lodge
Hunting Lodge
In the cold woods, you want to be a hunter and not the prey
Shipyard
Shipyard
A soundly made ship is the difference between life and death on the sea
Reliquary
Reliquary
A storehouse for artifacts both old and powerful
Siege Works
Siege Works
For creating powerful engines of war
Arbor
Arbor
The source of the finest grapes and the finest drink
Player to Player
Player to Player
Player to Player actions
Fishery
Fishery
There is little more satisfying than a stomach full of fish
Glasshouse
Glasshouse
Serene, reflective, and meditative